The six steps
- Open the fantasy lobby (browser) or the app, and register with mobile and OTP. Referral codes only attach on this signup form.
- Pick a match from the board. Each card shows the league, start time and pool; the countdown is your team-building window.
- Build the eleven inside the player budget. Role slots force a balanced side; details on team rules.
- Choose captain and vice-captain. Captain scores double, vice-captain 1.5x; this pick moves leaderboards more than any other.
- Enter a contest: free practice when available, small head-to-heads, or big pools. Fee and prize structure show before you pay; the contest page compares them.
- Watch live. Your players score off the real match (values here); the board settles shortly after the last ball and winnings hit the wallet.
The deadline rule: teams lock at the official match start, when the card's countdown ends. Lineups are usually announced at the toss, before that, and the card shows a Lineups Out tag; the minutes between the two are when you swap in confirmed starters. The operator can move the deadline if a match starts early or the toss is delayed, so trust the countdown over the printed time.
Beginner-proof habits
- Start with one small-entry contest per match, not five. Variance in T10 and T20 is brutal.
- Watch the countdown, not the printed start time; if a match starts early, the deadline moves with it.
- Confirmed starters beat big names on the bench. The lobby marks playing elevens once announced.
- Budget per week, not per match. Entry fees are small; frequency is what adds up.
First-contest questions
Is there a way to practice without fees?
Free practice contests appear on many fixtures, and building a team costs nothing even when you never enter. Build a few elevens, watch how they score, then put money in.
I missed the deadline. Can I still enter?
Not that match. The next fixture is hours away at most; the board runs leagues across time zones precisely so a missed lock costs you one match, not the night.